Mǟchy Hërot Med (/maːc/ /ˈhɛrot/ [exact; precise] [pig; pork]) is a temperate Large City located in the Yaditar Earldom of the Viceroyalty of Rosid.
The name Mǟchy Hërot Med is derived from the Wood Elvish language, as Mǟchy Hërot Med was founded by Batruc Wandec, who was culturaly Wood Elven.
Climate
Mǟchy Hërot Med has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a freezing -12°C (11°F). Mǟchy Hërot Med receives an average of 190 cm/y (74 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mǟchy Hërot Med covers an area of nearly 529 km2 (211 mi2), and an average elevation of 3664 m (12020 ft) above sea level.
Overview
Mǟchy Hërot Med was founded durring the early 17th century in late summer of the year 1610, by Batruc Wandec. The establishment of Mǟchy Hërot Med suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Mǟchy Hërot Med was built using the conventions of Wood Elven durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Mǟchy Hërot Med is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Mǟchy Hërot Med is buildings folow an organic layout of premissive gravel streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Mǟchy Hërot Med's exceptionaly well made fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.
A look around Mǟchy Hërot Med gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Mǟchy Hërot Med brings to mind.
Civic Infrastructure
Mǟchy Hërot Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Mǟchy Hërot Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Mǟchy Hërot Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mǟchy Hërot Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mǟchy Hërot Med's parks.
Mǟchy Hërot Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mǟchy Hërot Med.
Mǟchy Hërot Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Mǟchy Hërot Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mǟchy Hërot Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Mǟchy Hërot Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Mǟchy Hërot Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mǟchy Hërot Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mǟchy Hërot Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mǟchy Hërot Med's public wards, blessings, and other arcane systems.
Mǟchy Hërot Med has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Mǟchy Hërot Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Mǟchy Hërot Med's grid is powered by a god's will and kindness.
Mǟchy Hërot Med possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Mǟchy Hërot Med has a first rate hospital which caters to anyone in need of long term medical care.
Mǟchy Hërot Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Mǟchy Hërot Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mǟchy Hërot Med's natural decorations nor waterways.
Mǟchy Hërot Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Mǟchy Hërot Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Mǟchy Hërot Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Mǟchy Hërot Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Mǟchy Hërot Med's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.
Mǟchy Hërot Med's chapel was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.
In Mǟchy Hërot Med birds speak prophesy.
The Flea, Giant near Mǟchy Hërot Med are known to be more aggressive than normal.
Mǟchy Hërot Med's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves reenactments to channel Enchantment energies of tier 3 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 236
Farmers: 354
Farm Laborer: 729
Hunters: 413
Milk Maids: 326
Ranchers: 159
Ranch Hands: 359
Shepherds: 317
Farmland: 502038 m2
Cattle and Similar Creatures: 30990
Poultry: 371880
Swine: 24792
Sheep: 1239
Goats: 247
Horses, Mounts, and Beasts of Burden: 12396
Craftsmen
Arms and Toolmakers: 247
Blacksmiths: 302
Bookbinders: 154
Buckle-makers: 167
Cabinetmakers: 281
Candlemakers: 354
Carpenters: 393
Clothmakers: 326
Coach and Harness Makers: 134
Coopers: 288
Copper, Brass, Tin, Zinc, and Lead Workers: 175
Copyists: 116
Cutlers: 102
Fabricworkers: 309
Farrier: 751
Furriers: 83
Glassworkers: 442
Gunsmiths: 272
Harness-Makers: 116
Hatters: 227
Hosiery Workers: 87
Jewelers: 136
Leatherwrights: 317
Locksmiths: 125
Matchstick makers: 185
Musical Instrument Makers: 187
Painters, Structures and Fixtures: 156
Paper Workers: 177
Plasterers: 167
Pursemakers: 210
Roofers: 131
Ropemakers: 126
Rugmakers: 114
Saddlers: 233
Scabbardmakers: 260
Scalemakers: 130
Scientific, Surgical, and Optical Instrument Makers: 79
Sculptors, Structures and Fixtures: 120
Shoemakers: 114
Soap and Tallow Workers: 450
Tailors: 799
Tanners: 154
Upholsterers: 172
Watchmakers: 165
Weavers: 375
Whitesmiths: 103
Merchants
Adventuring Goods Retellers: 84
Arcana Sellers: 86
Beer-Sellers: 169
Booksellers: 210
Butchers: 309
Chandlers: 335
Chicken Butchers: 330
Entrepreneurs: 125
Fine Clothiers: 302
Fishmongers: 317
Florists: 75
Potion Sellers: 225
Resellers: 590
Spice Merchants: 167
Wine-sellers: 247
Wheelwright: 190
Woodsellers: 116
Service workers
Bakers: 590
Barbers: 576
Coachmen: 179
Cooks: 459
Doctors: 250
Gamekeepers: 196
Grooms: 107
Hairdressers: 364
Healers: 330
Housekeepers: 387
Housemaids: 590
House Stewards: 335
Inns: 119
Laundry maids: 238
Maidservants: 476
Nursery Maids: 233
Pastrycooks: 413
Restaurateur: 590
Tavern Keepers: 538
Specialized Laborer
Ashworkers: 175
Bleachers: 115
Chemical Workers: 71
Coal Heavers: 243
In-Town Couriers: 269
Long Haul Couriers: 263
Dockyard Workers: 233
Gas Workers: 59
Hay Merchants: 101
Leech Collectors: 330
Millers: 317
Miners: 269
Oilmen and Polishers: 199
Postmen: 302
Pure Finder: 166
Skinners: 375
Sugar Refiners: 71
Tosher: 206
Warehousemen: 375
Watercarriers: 284
Watermen, Bargemen, etc.: 354
Skilled Laborers
Accountants: 157
Alchemist: 189
Clerk: 238
Dentists: 126
Educators: 321
Engineers: 174
Gardeners: 122
Mages: 90
Plumbers: 134
Pharmacist: 147
Professors: 53
Scientists: 91
Wizards: 54
Civil Servants
Adventurers: 118
Bankers: 170
Civil Clerks: 281
Civic Iudex: 136
Consultants: 79
Exorcist: 302
Fixers: 145
Kami Clerk: 250
Landlords: 236
Lawyers: 157
Legend Keepers: 210
Militia Officers: 1239
Monks, Monastic: 413
Monks, Civic: 387
Historian, Oral: 281
Historian, Textual: 151
Policemen, Sheriffs, etc.: 288
Priests: 516
Rangers: 174
Rat Catchers: 183
Scholars: 193
Spiritualist: 247
Slayers: 70
Storytellers: 434
Military Officers: 399
Cottage Industries
Brewers: 335
Comfort Services: 538
Enchanters: 142
Herbalists: 144
Jaminators: 427
Needleworkers: 442
Potters: 199
Preserve Makers: 317
Quilters: 190
Seamsters: 619
Spinners: 387
Tinker: 144
Weaver: 288
Artists
Actors: 127
Architects: 49
Bards: 185
Costumers: 74
Dancers: 156
Drafters: 82
Engravers: 100
Fine Furniture Carpenters: 59
Glaziers: 130
Inlayers: 119
Musicians: 354
Painters, Art: 63
Playwrights: 129
Sculptors, Art: 108
Wood Carvers: 516
Writers: 399
Produce Industries
Butter Churners: 442
Canners: 375
Cheesmakers: 476
Ice Merchants: 55
Millers: 269
Picklers: 213
Smokers: 158
Stockmakers: 137
Tobacconists: 203
Tallowmakers: 269
47166 of Mǟchy Hërot Med's population work within a Foundational Occupation.
2657 work in Agriculture
10511 work as Craftsmen
3877 work as Merchants
6970 work as Service Workers
4777 work as General Laborers
1896 work as Skilled Laborers
7059 work as Civil Servants
4172 work in Cottage Industries
2650 work as Artists
2597 work in Produce Industries
69357 of Mǟchy Hërot Med's population do not work in a formal occupation, but do contribute to the local economy. 7437 (6%) are noncontributers.
Points of Interest
Mǟchy Hërot Med has a substantial mill pond located a short distance from town.
POI
History
The the a tunic of Necromancy, an a tunic imbued with notable amounts of Necromancy energies was created near Mǟchy Hërot Med by in time immemorial, reportedly some time during the late 2nd century.